This implies to me that they are trying to teach children that you should not be overconfident and that you should think through your actions.
Stephane Zerbib's states that his personal reasons for creating Chiko Accidental Alien is
"being dissatisfied with the quality of games on the market for his then three year old son." (SOURCE: Accidentally Educational)
The business goals for this site are described as follows:
Chiko Accidental Alien was created as part of the Australian Film Commission/ABC New Media and Digital Broadband Production Initiative (BPI). The initiative is designed to develop fresh, innovative digital content, recognising the powerful educational opportunities broadband presents - particularly for young Australians. (SOURCE: Accidentally Educational)
Chiko Accidental Alien is the fifth title to launch under the Australian Film Commission and Australian Broadcasting Corporation. It is also the first broadband interactive game to be produced by the Digital Services Broadband Production Initiative (BPI). BPI's business objectives for Chiko Accidental Alien include producing high quality broadband content for the web in the hopes that consumers will become more interested in switching from slower dial up internet connections to faster high speed internet connections. ABC Director of New Media & Digital Services states that
"Content of this calibre provides the greatest incentive for Australian households to continue their uptake of high speed internet connections." (SOURCE: Press Release )
The producers would like to show their audience that they are actively involved in creating innovative products that are beneficial to their community, but understandably they would still like to make a sizeable profit from their efforts.