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Home | SocialSpace | ForumExtras | Offline Personas | Multimedia Use | Learning | Story vs Interactivity | Goals | Education vs. Fun
Inquiry Questions:
• How do the designers balance the storytelling and the interactivity?
The designers put a lot of work into both the storytelling and interactive parts of the game. They both add a great deal to the game and compliment each other very well but I also think that they could stand on their own if they were made separate.

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